
The
Longbow of Paintball:
The Tippmann Flatline
Author: Mister.44
Client: Paintball Magazine
Publish Date: April, 2000
NOTE: This is the original copy submitted and does not reflect
any editorial changes.
© 2000 Steve Novak |
 |
| Photo Shoot Images Coming Soon! |
During the Middle Ages, in the time of knights and maidens, man lived
and died by the sword. In these times the cavalry was supreme. Men
armed on horseback were the fastest, strongest part of a medieval
army. Infantry were the main stay of these armies, armed with swords
and pole arms. But the first line of attack, the ones who often drew
first blood, were the archers. In a typical battle, archers would
release a hailstorm of arrows on an onrushing attack of infantry.
Because of this advantage of range, many men fell before even swinging
the sword.
The power of the archer was greatly increase with the invention
of the long bow. This huge bow, as tall as a man, could launch arrows
at even greater ranges, causing even more enemy casualties. Like
the longbow of yesteryear, we are at dawn of a similar invention
for modern paintball. It is the Tippmann Flatline Barrel System.
Meet the Flatline
The Flatline was developed by Tippmann Pneumatics Inc. Under a
shroud of secrecy, it was unveiled at the 1999 Zap Amateur Open.
Tippmann had created quite a media stir with a promise of a revolutionary
advance in paintball technology. And they delivered. Tippmann set
up a shooting range that was enclosed in netting on the sides and,
most importantly, at the top. This illustrated the power of the
Flatline. People with the most expensive ‘Cockers and Angles couldn’t
touch the targets at the end of the range. The Flatline stepped
up and seem to float balls to the steel targets. Conventional wisdom
was that, other than raising the velocity, it was impossible for
one gun to out range another. With this, the paradigm wasn’t shifted;
it was knocked on its ass.
How Does it Work
What makes the Flatline do what no other gun has managed in the
history of paintball? The answer is not only simple – but down right
funny. Tippmann developed a way to create strong and consistent
backspin on a paintball through the use of a BENT barrel.
Backspin has long been known to give a paintball some extra range.
There has been a handful of products to utilize backspin for range,
but all have been met with limited success. The Flatline is the
first product to utilize backspin for a dramatic effect. The origin
for this idea for Tippmann originates 12 years ago when Dennis Tippmann
Sr. was shooting an SMG-60. For those that don't remember the SMG,
it was Tippmann's first paintgun - a 62-caliber select fire model,
and the first paintgun to feature a CO2 tank that screwed into the
paintgun. A ball broke in the barrel. Each shot after that hooked
off to the left or right, except for one that flew straight and
true. It didn't follow the arched path a paintball usually takes.
He reasoned that because of the paint in the barrel the balls were
picking up a spin that generated lift, and when it was aligned properly,
it counter-acted gravity, allowing a straight line shot. From that
day until today, Tippmann Pneumatics has been looking for a way
to duplicate the flat shot.
After much testing, Tippmann found that a barrel with an 11-degree
curve upward provides the flattest trajectory. The reason for the
curve is to fire the ball upward into the barrel. The barrel itself
is a large bore design. As the barrel re-directs the ball's path
centrifugal force makes the ball roll along the topside of the bore.
It is this rolling that imparts a consistent spin on each ball.
Isn’t science great?
Assembly & Features
The Flatline is designed to attach to any standard Tippmann Model
98 paintgun. In fact, upon close examination, one suspects that
some features were implemented on the Model 98 specifically for
the Flatline. With this kind of foresight, assembly is a snap.
First one must remove the existing barrel. Next, one must screw
in the barrel adapter. The barrel adapter has threads on one end,
and smooth on the other to receive the barrel. Here is where the
advantage of cast molding for the gun design is obvious. With cast
threads, the barrel adapter will fit the same on any Model 98. Now
one must remove the rear sight snap ring and unscrew the sight from
the adjusting bolt.
Once this is done, the Model 98 is ready to receive the Flatline
barrel and shroud. First slide the rear portion of the new grip/shroud
over the sight brackets. Place the new rear sight in the slot provided
and insert the rear screw and nut and tighten it. Next slide the
barrel through the front grip in to the adapter while aligning the
barrel straight up and down. Using a rubber mallet, tap the front
of the new barrel to make sure it slides all the way into the adapter.
Finally tighten the bolt on the barrel adapter to secure the barrel
in place.
With the Flatline assembled, one notices that a dramatic cosmetic
change has taken place. The Model 98 looks much sleeker in appearance,
emulating an F-2 Illustrator. At the Zap Amateur Open, there were
a handful of teams sponsored by Tippmann that played with these
Flatline barrels. Some of the players opted to not use the plastic
shroud – just the barrel and adapter. While the shroud is not a
necessity, it does improve the looks and will help keep the barrel
properly orientated. The shroud also has some handy features like
built in grooves for mounting a scope or red dot sight. It also
features a silver button near the feed adapter that depresses the
latch allowing the feed adapter to swivel open for cleaning or maintenance.
Range Testing
With the Flatline fully assembled, it was taking to Krazy Kris
Paintball in Manhattan, Kansas for testing. It was just about the
most perfect day one would find for paintball in November. The high
of the day was 75F with little to no wind. The Model 98 used in
testing was outfitted with a Revolution agitated loader and a PMI
Crossfire 68 cui nitrogen system. No other modifications were made.
The paint of the day was Pro-Ball and Pro-Ball Platinum, both fresh.
A custom Autococker and an Angel LE were also taken to the range
to compare. All guns were set at 280 fps.
The first target shot at was a 4’ x 4’ plywood board at about 180’.
Here it was very evident that the Flatline got unbelievable range.
The Flatline effortlessly shot to the board and indeed past it into
the trees. The ‘Cocker and Angel could shoot to the board, but were
forced to be arched. If the guns were held at the same level, the
Flatline easily made it to the board while the other two sent balls
into the dirt. Cris Backman, owner of Krazy Kris Paintball since
1991, and a player since 1987 was astounded. "Almost unbelievable!
I own a tricked out Sniper and an Angel LE and I will have to have
a Model 98 with a Flatline barrel. This is just too cool."
All present were astounded at how the balls seem to just float out
into the great wide open. However, there were concerns about its
accuracy, as the Flatline was unable to get a decent grouping at
that range. But, to be fair, neither the ‘Cocker nor Angel did either.
The second target was a tier of railroad ties measuring about 5’
x 5’ at about 100ft. Here the flight of the ball was easier to see.
Again, the Flatline traveled straight to its target. The ‘Cocker
and Angel again could also hit the target, but again they had to
be arched. However, again, there were some concerns about accuracy,
or more specifically, consistency of accuracy. The ‘Cocker was able
to easily get a good group of 2’ with few strays. The Flatline had
more of a 3’ pattern. Oddly, 2 or 3 balls would fall right on top
of one another, like Robin Hood splitting arrows in the bull's eye.
Other time’s balls would curve right or left and hit 1 or 2 feet
off mark.
The third target was a white barrel on its side. It measured about
3’ x 2’ and about 60’ away. Here, at least in the open, the Flatline
was on a more level playing field. Again it shot straight and flat,
but the ‘Cocker and Angel could both hit the target with minimal
arching of the gun needed. However, if one were shooting through
a hole in the brush at this distance, the Flatline would have a
large advantage. Again, the ‘Cocker had better accuracy than the
Flatline, but the Flatline tightened its group up to about 1 ˝’
with a few strays in a 2’ pattern.
Reactions all around were that the range on this barrel was unreal.
All were satisfied with the look and feel of the gun. The barrel,
while not as quiet as some ported barrels, was not loud either.
Brad Sinn, current owner of a Model 98, remarked, "It was an
awesome thing. I love the way it shoots flat and long. I just wish
it was a bit more accurate."
Experimentation was also done in seeing how adjusting the velocity
would effect the flight path. 260-280 fps seemed to be the sweet
spot. At this velocity it got consistent range and seemed to be
the most consistent accuracy wise. Turning the velocity to 240-250
fps didn’t help accuracy and hurt the range a bit. Cranking it up
to 300 fps caused the flight path to be erratic.
A test was also performed on different types of paint. Normally
there is a better selection of paint available, but due to a late
shipment only Pro-Ball and Pro-Ball Platinum was extensively tested.
A grab bag of "chrono paint" was used to see how not-so-good
paint would fair. It still achieved the distance, but accuracy was
effected. A small bag of Marbelizer was shot too. It seemed to be
a bit more accurate, but unfortunately there was not enough of it
to form a definite opinion. Tippmann recommends good, round paint.
The tests performed concurred.
One last test performed at the end of the day was what would happen
with a broken ball in the barrel. It was expected that this question
would be answered during field-testing. In fact several people felt
that the curved barrel design would be more likely to bust paint.
But even with players fanning the trigger, it refused to break a
ball. In all, over a case was shot and not one ball break. So the
test was performed by breaking three balls and inserting them into
the breech by hand. The result was paint flying wildly and a gloppy
barrel. After 30 rounds it was still a mess. Unlike other barrels
that can "shoot clean" by emptying some paint through
the barrel, the Flatline requires a squeegee. The good news is that
the semi-ridge straight shot is flexible enough to clean it very
well.
Field Testing
With the range testing done, more paint and air was loaded as the
first game of the day was getting ready to be under way. Several
games were played, both in the woods and on large speedball course.
The woods is where the Flatline really shines. The ability to shoot
without arching the ball is a great asset in the woods. Several
eliminations were made that would be deemed near impossible with
any other marker due to the fact that there was only a limited area
in the woods the ball could travel. Also, due to the increased range,
there were times when an opponent was in the open and not realized
that he was being shot at so he didn’t take cover. The shear ability
to shoot at someone while his or her balls are unable to even touch
you is quite a feeling.
With speedball the Flatline lost some of its edge. As mentioned
before, it does not seem to have the accuracy needed for snapshooting.
Nor does the length of the gun lend itself to being tucked into
a small bunker. However, if one played the back line of the speedball
field, one could shoot to the other end with ease while the opponents
paint was dropping at ones feet.
Halfway through the day the Flatline was loaned out to some of
the other players to try out. Adam Athavichitchanyaraks (yes that
IS his real name), local regular and normally a ‘Mag shooter, was
impressed. "It shoots really far with decent accuracy. This
gun really works best when shot at closer ranges where the ball
will travel like a dart."
Indeed, that was the consensus of the day. At medium ranges it
was most effective. It could easily be used to maneuver through
small holes in the brush to hit an otherwise unattainable target.
At long range it acted as a great cover gun. Unfortunately, at such
great ranges a player behind decent cover is well protect. It is
not accurate enough to pick off a hopper consistently. But to be
fair, no other gun can do that at long range, and indeed no gun
can even obtain the range of the Flatline. If there is a larger
target, like a player exposed thinking he is out of range, the Flatline
is capable of eliminating him. It will also keep the head down of
a player in a bunker. It has been said that one could tilt the gun
on its side and get it to shoot around bunkers. Unfortunately no
one was able to replicate this. However, this should be chalked
up to user error, as there is no reason that one with the proper
practice couldn’t shoot around bunkers. People commented that it
was a little odd to shoot so flat, but it was easy to adapt to as
they just sighted down the top of the gun like a real rifle.
Is it Right for You?
With the advent of the Tippmann Flatline, paintball once again
changes. Ranges that used to be safe will now send players scurrying.
Will the Flatline be the perfect barrel for everyone? Probably not.
But for many players it will be a very valuable tool. People in
the military or that have real firearm experience will love the
solid real rifle feel and the fact that it shoots flat like a real
rifle. Players who play in the woods will love the ability to shoot
through holes in the trees and brush. People that play big games
involving forts will find this useful as a true artillery cannon.
Imagine 10 guys toting Flatlines on top of a high tower. They would
be able to lay an impressive hail of paint and not be touched by
the opposition. People that play the back position on modern courses
(speedball, hyperball, etc.) will be able to utilize the range to
reach all ends of the course.
As with all paintball products, there is never the "perfect"
item. With all things there are tradeoffs. In the tests performed,
the tradeoff for the Flatline was accuracy. While the accuracy was
by no means horrid, it was not as consistent as many of the high-end
barrels on the market today. However, the range and ability to shoot
flat cancels that out soundly. In testing it was found that while
it might not be one shot, one kill, a volley of 5 rounds or so would
end up in a painted target. To be fair, availability and a tight
deadline led to only one line of paint being tested thoroughly (Pro-Ball).
It is possible that a different paint would dramatically increase
accuracy. But let the point be stressed, that while the groups were
not as tight as the ‘Cocker and Angel, they were still acceptable
and were achieved with out arching the ball.
Conclusion
The Flatline does what it claims – deliver unbelievable range.
For the right player this will be the end all accessory for their
gun. With the range and flat trajectory, formally safe distances
and positions will now become vulnerable. The one point for improvement
would be to increase the accuracy. But, overall Tippmann has done
what it has always done – delivered a quality product that performs.
Special
thanks to Bill Mills for access and use of technical information
found at www.warpig.com. And
to Krazy Kris Paintball for the paint used for testing and for assistance
in testing.
|